Protection Paladin 2. 4. 3; Retro Wow.

Introduction Immediately I will say that the guide is not written for those who want to sit with the calculator in front of the TIT-sheet table with hundreds of values, but for those who want to understand the basics of protopaladine mechanics and develop the original skills of the game by Paladin Tank. In the subsequently, you can already teach anyone to tan by this class, since in principle everything is easy. one.…

Protection Paladin 2.4.3.

Immediately, I will say that Hyde is not written for those who want to sit with a calculator in front of a TIT-sheet table with hundreds of values, but for those who want to understand the basics of protopaladine mechanics and develop the initial skills of the game by Paladin-Tank. In the subsequently, you can already teach anyone to tan by this class, since in principle everything is easy.

1. Paladin is not the best tank. The most beautiful – yes. Paladin can effectively tang the big crowds of mobs, while causing a huge ayo damage, but a bear or crook will be suitable without addu into battle with 1 boss.

2. Paladin to wear a little harder than the breast or the same bear.

3. If you played a tank before you, but you will have to forget everything you knew, here it is not useful, the Palaina has a completely different principle

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Well, there is both common with tanks and different and characteristic of the Paladines:

Endurance: The main Har-ka, Capa is not, dial how much you want, the main thing, do not become a bump – it will destroy you.
Evasion rating: The main Har-ka, the cap of about 10%.
Paring rating: Basic Har-ka, cap 10-15%.
Blocking Rating: Basic har-ka, cap from 10 to 20%.
Protection: The main Har-ka, a cap from 60 to 75%, but the maximum value is almost unattainable by Paladins.
Sustainability: Interior. Har-ka is present on PvP Shothe. There is – good, no – nothing terrible.

SPD: The main Har-ka, increases Damag from spells, cap is not limited. The more SPD – the greater the threat will come from each ability. With a small cap, you will have to sweat to keep the agro, with a high – you can play with the left foot, and nobody will be silent.

Characteristics that are not needed, but may come across the clothes:
Power: add. Har-ka, increases Damag from Piz. Spells.
Agila: Dop Har-ka, increases the speed of attack and the likelihood of Crete.
Inta: Interior. Har-ka, we can be useful to the fact that we will be more about the ablocks before we are braving.
Spirit: Interpretation Har-ka, speeds up the restoration of mana.

First, check if you have the necessary baptes. Their absence can play a cruel joke.
Righteous fury – increases agro from ripes by 90%. Everything says itself for itself.
Blessing kings – + 10% to all characteristics. Also everything should be clear.
Aura Retribution – will increase Damag from us, in effect, threatening incl.

If the bafts have and the value of mana close to the maximum – proceed to the pool.
The Shield of Avenger – agrites three opponents, slows them and gives the original agro that needs not to lose.
Shield of Heaven – imposes a shield on us, read the description of Spell.
Improved Heavy Warrior Print
Justice – disperse the seal, hinder the justice of warrior of light on the enemy.
Printing Music
Justice – Just Justice of Removal.
We repeat the last two until we collect 5 stans of justice of ottism.

After on the enemy two debaff, one of which is 5 times the Nastakan, the simplest thing begins:
Do not lose the shield of heaven and clay consecration for the recruitment of Agro damage.

Sometimes PP may occur (full ass):
Divine shield – when receiving a frequent small damag, Hill does not have time to eliminate.
Laying hands – with a sharp receipt of a large damage, not necessarily a tank. Has an hour CD, think before using.

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